Evidence Based Nursing

Normaler Preis £4.16 GBP exc. VAT
Normaler Preis exc. VAT Verkaufspreis £4.16 GBP exc. VAT

Nurses are increasingly challenged to deliver high-quality care supported by evidence-based practice.

To do this nurses must be able to critically appraise research from a variety of sources.

The Evidence-based nursing game helps nurses understand how evidence-based practice works and tests their knowledge about evaluating literature and best practice.

The game only takes a few minutes to play and is a fun and enjoyable way to test your knowledge and skills.


SKU: EBN1120
Normaler Preis £4.16 GBP exc. VAT
Normaler Preis exc. VAT Verkaufspreis £4.16 GBP exc. VAT
Care Certificate Game
Focus Games Ltd.Care Certificate Game
  • Nurses are increasingly challenged to deliver high-quality care supported by evidence-based practice.

    To deliver evidence-based, person-centred care nurses need to use the most current evidence from a variety of sources that have been critically and publicly scrutinised.

    The Evidence-based nursing game helps nurses understand how evidence-based practice works and tests their knowledge about evaluating literature and best practice.

    The game only takes a few minutes to play and is a fun and enjoyable way to test your knowledge and skills.

    The game has more than 300 questions and includes modules on:

    • Introduction to Evidence-based nursing
    • Literature reviews and databases
    • Research ethics
    • Quantitative methods
    • Qualitative methods
    • Quality improvement and practice development

    The EBN Game is the perfect study aid for students and as a CPD activity for qualified nurses.

    Web based game to play on your smart phone, tablet or PC.

    Try for yourself - Play the 1st module for FREE

    “evidence-based practice” …… “the conscientious, explicit and judicious use of theory-derived, research-based information to make decisions about care delivery to individuals or groups of patients, taking into consideration individual needs and preferences." Barker (2010)