Chiji Pocket Processor uses the Chinese concept of the yin and the yang to teach that most issues do not get addressed with an either/or solution. For example:
Pocket Processor Cards each feature the two extremes of a continuum, allowing participants to place themselves somewhere along the continuum. This helps them to think about how the group works as a whole with participants who find themselves at different points on the continuum. For example:
Audience
Suitable for anyone facilitating groups sessions or training.
Contents |
|
Instructions |
1 |
Cards |
50 |
$5.39 exc. VAT
Nurses are increasingly challenged to deliver high-quality care supported by evidence-based practice.
To do this nurses must be able to critically appraise research from a variety of sources.
The Evidence-based nursing game helps nurses understand how evidence-based practice works and tests their knowledge about evaluating literature and best practice.
The game only takes a few minutes to play and is a fun and enjoyable way to test your knowledge and skills.
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$128.20 exc. VAT
Officially endorsed by
The Care Certificate Game is an educational board game designed to create discussions that test and deliver the knowledge required to achieve success in the Care Certificate. It contains questions and scenarios that deliver knowledge and test competency in key areas of care delivery.
Visit the game website here
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$77.70 exc. VAT
With support from
An educational board game which helps make safeguarding training memorable and effective. The Safeguarding Game provides an introduction to safeguarding children and adults, helping players spot the signs of abuse, and learn what to do if they are concerned about a child or adult at risk.
Visit the game website here
Add the ZeST online version to your order here
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